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Building a 3D Engine in Perl, Part 2

Dec 29, 2004 by Geoff Broadwell

games
geoff-broadwell
opengl-tutorial
perl-3d
perl-game-programming
perl-graphics
perl-opengl
perl-sdl

This article is the second in a series aimed at building a full 3D engine in Perl. The first article, Building a 3D Engine in Perl, covered basic program structure, opening an OpenGL window using SDL, basic projection and…

Read it

Building a 3D Engine in Perl

Dec 1, 2004 by Geoff Broadwell

games
geoff-broadwell
opengl-tutorial
perl-3d
perl-game-programming
perl-graphics
perl-opengl
perl-sdl

This article is the first in a series aimed at building a full 3D engine. It could be the underlying technology for a video game, the visualization system for a scientific application, the walkthrough program for an architectural design…

Read it
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